using Oxide.Core.Plugins; using UnityEngine; namespace Oxide.Plugins { [Info("ZombieHorde", "TungstonMiner", "0.1.0")] [Description("Create a zombie horde at midnight every seventh day")] public class ZombieHorde : RustPlugin { private bool isHordeActive = false; void OnServerInitialized() { Puts("ZombieHorde loaded!"); timer.Every(10f, () => this.CheckTime()); } void CheckTime() { var sky = TOD_Sky.Instance; var day = sky.Cycle.Day; var hour = sky.Cycle.Hour; var isNight = sky.IsNight; if ((!this.isHordeActive) && (hour < 0.5) && (day % 7 == 0)) { this.StartHorde(); this.isHordeActive = true; } if (this.isHordeActive && !isNight) { this.EndHorde(); this.isHordeActive = false; } } void StartHorde() { Puts($"Starting horde at {TOD_Sky.Instance.Cycle.Hour}"); Server.Command("halloween.murdererpopulation 10"); Server.Command("spawn.fill_populations"); } void EndHorde() { Puts($"Ending horde at {TOD_Sky.Instance.Cycle.Hour}"); Server.Command("halloween.murdererpopulation 0"); Server.Command("spawn.delete_populations Murderer.Population"); } } }