From 164db984dda0be5a4ce5303b47392272b4150d01 Mon Sep 17 00:00:00 2001 From: James Date: Sun, 13 Sep 2015 18:35:45 +0100 Subject: [PATCH] User-submitted text for Dense Itemduct from crafting-guide.com --- data/thermal_dynamics/items/dense_itemduct/item.cg | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 data/thermal_dynamics/items/dense_itemduct/item.cg diff --git a/data/thermal_dynamics/items/dense_itemduct/item.cg b/data/thermal_dynamics/items/dense_itemduct/item.cg new file mode 100644 index 00000000..c41d35fa --- /dev/null +++ b/data/thermal_dynamics/items/dense_itemduct/item.cg @@ -0,0 +1,13 @@ +schema: 1 + +description: <<-END +Dense item ducst will be treated like a section of duct that is 1000 blocks long which effectively makes the pipe system prefer the selected route less. For those familiar to RedPower2, this is similar to its Restriction Tube. + +Example: + +Place 1 chest, then leave a 1 block gap and place another. connect an itemduct to the back of the first chest, and the the dense itemduct to the back of the second chest. place 4 more ducts in the middle gap leading away from the 2 chests, an place a third chest. any items piped out of the first chest, will ignore the second chest and go directly to the third, even though the second chest next to it is technicaly closer. + +![](Like so) +END + +