From 229458b955c9b1be319c56f033354b57c19107bf Mon Sep 17 00:00:00 2001 From: Andrew Miner Date: Fri, 12 Jun 2015 08:41:40 -0700 Subject: [PATCH] User-submitted text for Pulsating Chipset from crafting-guide.com --- data/buildcraft/items/pulsating_chipset/item.cg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/buildcraft/items/pulsating_chipset/item.cg b/data/buildcraft/items/pulsating_chipset/item.cg index a514cbf7..f4b6fb38 100644 --- a/data/buildcraft/items/pulsating_chipset/item.cg +++ b/data/buildcraft/items/pulsating_chipset/item.cg @@ -1,7 +1,7 @@ schema: 1 description: <<-END -The pulsating chipset is used to add an autarchic pulsar to a gate (e.g., to convert a [[Basic Gate]] to a [[Basic Gate (Autarchic Pulsar)]]). Such a gate, when placed on a [[Wooden Transport Pipe]] or [[Wooden Fluid Pipe]], can produce two additional affects: a "single energy pulse" and an "energy pulsar". +The Pulsating Chipset is used to add an autarchic pulsar to a gate (e.g., to convert a [[Basic Gate]] to a [[Basic Gate (Autarchic Pulsar)]]). Such a gate, when placed on a [[Wooden Transport Pipe]] or [[Wooden Fluid Pipe]], can produce two additional affects: a "single energy pulse" and an "energy pulsar". To add the Pulsating Chipeset to a gate, please both components on an [[Integration Table]] and provide [[Laser]] power to the table. The single energy pulse will cause the pipe to extract a single unit from the adjacent inventory (whether a chest or tank). Each time the condition becomes true, another energy pulse will fire.