diff --git a/data/buildcraft/items/land_mark/item.cg b/data/buildcraft/items/land_mark/item.cg index 80c69ae5..fc41f029 100644 --- a/data/buildcraft/items/land_mark/item.cg +++ b/data/buildcraft/items/land_mark/item.cg @@ -1,5 +1,22 @@ schema: 1 -description: The land mark is used to show the area where a BuildCraft machine should work. Start by placing a landmark just in front of where you want to place the machine. +description: <<-END +The land mark is used to show the area where a BuildCraft machine should work. Some machines, like the [[Quarry]], use a 2-dimensional area, while others, like the [[Filler]] use a 3-dimensional area. + +# Defining a 2D area + +To define a 2D area, start by placing a landmark at one corner of the area you want to define. Then place another landmark in a straight line away from the first to mark off the width. Next, place another landmark in a straight line perpendicular to the first (describing an L) to mark off the depth. By right-clicking the first marker, you active the land marks, and a red rectangle should appear connecting all three land marks. + +There are a few things to keep in mind, or your landmarks won't connect into a rectangle: + +1. All the landmarks must be at the same height (i.e., at the same Y coordinate) +2. The landmarks cannot be more than 64m apart + +As a handy way to judge the last criteria, if you provide a redstone signal to the first landmark, it will shoot out a blue beam to its maximum range. + +# Defining a 3D area + +To define a 3D area, start by defining the base using the method described above. Before right-clicking to define the area, simply place another land mark directly above the first to define the height of the area. +END