User-submitted text for H.S. Transition Track from crafting-guide.com

This commit is contained in:
Andrew Miner
2015-11-12 18:18:18 -08:00
parent 298fe3a502
commit deff12e127
@@ -1,11 +1,13 @@
schema: 1 schema: 1
description: <<-END description: <<-END
High Speed Transition Track is used for transitioning from high speed track to medium speed track and medium speed track to low speed track, hence the name, Transition Track. They are most useful when entering a turn and can be used to safely avoid a crash. H.S. Transition Tracks can be used when transitioning from [[H.S. Track]] to other types of track such as [[Reinforced Rail]] and [[Rail]]s. High Speed Transition Track is used for transitioning from high speed track to medium speed track and medium speed track to low speed track. They are most useful when entering a turn and can be used to safely avoid a crash. H.S. Transition Tracks can be used when transitioning from [[H.S. Track]] to other types of track such as [[Reinforced Rail]] and [[Rail]]s.
When powered with a [[Redstone]] signal, this track will act as a booster, accelerating the [[Minecart]] or other type of transportation. When not powered with a Redstone signal, it will act as a brake, just as a Vanilla [[Powered Rail]] would do. This track is great when trying to make a safe turn or when entering a players station. When powered with a [[Redstone]] signal, this track will act as a booster, accelerating the [[Minecart]] or other type of transportation. When not powered with a Redstone signal, it will act as a brake, just as a Vanilla [[Powered Rail]] would do. This track is great when trying to make a safe turn or when entering a players station.
Effective Track transitions- Track transitions are vital when a player wants to stop/start a High Speed line. Track transitions are achieved by first slowing the minecart or other transportation vehicle. Then, using unpowered [[H.S. Transition Track]] and then a strip of about 5 [[Reinforced Track]]s after the H.S. Track. This is to prevent the track breaking in the event of a explosion. ### Effective Track Transitions
Track transitions are vital when a player wants to stop/start a High Speed line. Track transitions are achieved by first slowing the minecart or other transportation vehicle. Then, using unpowered [[H.S. Transition Track]] and then a strip of about 5 [[Reinforced Track]]s after the H.S. Track. This is to prevent the track breaking in the event of a explosion.
See also [[H.S. Track]] for a detailed description on crashes and making safe turns. See also [[H.S. Track]] for a detailed description on crashes and making safe turns.
END END