Restructure static files into a single directory
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###
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# Crafting Guide - inventory.test.coffee
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#
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# Copyright (c) 2014-2015 by Redwood Labs
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# All rights reserved.
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###
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{Event} = require '../src/scripts/constants'
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EventRecorder = require './event_recorder'
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Inventory = require '../src/scripts/models/inventory'
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Item = require '../src/scripts/models/item'
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ItemSlug = require '../src/scripts/models/item_slug'
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########################################################################################################################
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inventory = modPack = null
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########################################################################################################################
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describe 'inventory.coffee', ->
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beforeEach ->
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inventory = new Inventory {}, silent:false
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inventory.add ItemSlug.slugify('wool'), 4
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inventory.add ItemSlug.slugify('string'), 20
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inventory.add ItemSlug.slugify('boat')
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describe 'add', ->
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it 'can add to an empty inventory', ->
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inventory.add ItemSlug.slugify('iron_ingot'), 4
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stack = inventory._stacks['iron_ingot']
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stack.constructor.name.should.equal 'Stack'
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stack.itemSlug.qualified.should.equal 'iron_ingot'
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stack.quantity.should.equal 4
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it 'can augment quantity of existing items', ->
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inventory.add ItemSlug.slugify('wool'), 2
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inventory.unparse().should.equal 'boat:20.string:6.wool'
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it 'can add zero quantity', ->
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inventory.add ItemSlug.slugify('wool'), 0
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inventory.unparse().should.equal 'boat:20.string:4.wool'
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it 'emits the proper events', ->
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events = new EventRecorder inventory
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inventory.add ItemSlug.slugify('iron_ingot'), 10
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events.names.should.eql [Event.add, Event.change]
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describe 'addInventory', ->
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it 'can add to an empty inventory', ->
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newInventory = new Inventory
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newInventory.addInventory inventory
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newInventory.unparse().should.equal 'boat:20.string:4.wool'
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it 'can add a mix of new and existing items', ->
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newInventory = new Inventory
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newInventory.add ItemSlug.slugify('string'), 2
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newInventory.addInventory inventory
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newInventory.unparse().should.equal 'boat:22.string:4.wool'
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describe 'clone', ->
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it 'creates an empty inventory from an empty inventory', ->
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a = new Inventory
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b = a.clone()
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b._itemSlugs.should.eql []
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it 'faithfully copies an existing inventory', ->
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copy = inventory.clone()
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copy.unparse().should.equal 'boat:20.string:4.wool'
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describe 'each', ->
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it 'works with an empty inventory', ->
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inventory = new Inventory
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result = []
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inventory.each (item)-> result.push item.name
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result.should.eql []
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it 'works when items have only been added', ->
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result = []
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inventory.each (stack)-> result.push stack.itemSlug.qualified
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result.should.eql ['boat', 'string', 'wool']
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it 'works when items have been augmented', ->
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inventory.add ItemSlug.slugify 'iron_ingot'
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inventory.add ItemSlug.slugify 'boat'
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inventory.add ItemSlug.slugify('wool'), 2
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result = []
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inventory.each (stack)-> result.push stack.itemSlug.qualified
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result.should.eql ['boat', 'iron_ingot', 'string', 'wool']
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describe 'hasAtLeast', ->
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it 'works when the item is completely absent', ->
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answer = inventory.hasAtLeast 'chicken', 1
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answer.should.be.false
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it 'always returns true for zero quantity', ->
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inventory.hasAtLeast('chicken', 0).should.be.true
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inventory.hasAtLeast('wool', 0).should.be.true
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it 'works for a quantity above 1', ->
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inventory.hasAtLeast('wool', 3).should.be.true
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inventory.hasAtLeast('wool', 4).should.be.true
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inventory.hasAtLeast('wool', 5).should.be.false
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describe 'localize', ->
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before ->
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modPack =
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modSlug:
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wool: 'minecraft'
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string: 'minecraft'
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boat: 'minecraft'
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stone_gear: 'buildcraft'
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findItem: (slug)->
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return slug:new ItemSlug @modSlug[slug.item], slug.item
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it 'replaces item slugs with qualified slugs', ->
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inventory.add ItemSlug.slugify 'stone_gear'
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inventory.modPack = modPack
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inventory.localize()
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slugs = []
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inventory.each (stack)-> slugs.push stack.itemSlug.qualified
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slugs.should.eql [
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'minecraft__boat'
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'minecraft__string'
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'minecraft__wool'
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'buildcraft__stone_gear'
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]
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it 'ignores qualified slugs', ->
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inventory.add ItemSlug.slugify 'buildcraft__stone_gear'
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inventory.modPack = modPack
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inventory.localize()
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slugs = []
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inventory.each (stack)-> slugs.push stack.itemSlug.qualified
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slugs.should.eql [
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'minecraft__boat'
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'minecraft__string'
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'minecraft__wool'
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'buildcraft__stone_gear'
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]
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describe 'parse', ->
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beforeEach ->
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inventory = new Inventory {}, silent:false
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it 'ignores an empty string', ->
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result = inventory.parse ''
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result.unparse().should.eql ''
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it 'can parse a single item without quantity', ->
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result = inventory.parse 'wool'
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result.unparse().should.equal 'wool'
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it 'can parse a single item with quantity', ->
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result = inventory.parse '4.wool'
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result.unparse().should.equal '4.wool'
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it 'can parse multiple mixed-type items', ->
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result = inventory.parse '4.wool:10.string:boat'
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result.unparse().should.equal 'boat:10.string:4.wool'
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describe 'pop', ->
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it 'returns null for an empty inventory', ->
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inventory = new Inventory
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result = inventory.pop()
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expect(result).to.be.null
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it 'completely removes the last item', ->
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stack = inventory.pop()
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stack.itemSlug.qualified.should.equal 'wool'
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stack.quantity.should.equal 4
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inventory.unparse().should.equal 'boat:20.string'
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it 'triggers the right events', ->
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events = new EventRecorder inventory
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result = inventory.pop()
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events.names.should.eql [Event.remove, Event.change]
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describe 'remove', ->
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it 'throws when the item is absent', ->
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expect(-> inventory.remove('chicken')).to.throw Error,
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'cannot remove chicken since it is not in this inventory'
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it 'throws when the item has insufficient quantity', ->
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expect(-> inventory.remove('wool', 10)).to.throw Error,
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'cannot remove 10: only 4 wool in this inventory'
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it 'removes all items by default', ->
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inventory.remove 'wool'
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expect(inventory._stacks.wool).to.be.empty
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it 'removes a quantity above 1', ->
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inventory.remove 'wool', 3
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inventory._stacks.wool.quantity.should.equal 1
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it 'emits the proper events', ->
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events = new EventRecorder inventory
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inventory.remove 'wool'
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events.names.should.eql [Event.remove, Event.change]
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