Correct several small bugs found in user testing
* The "Show Plan for Tools" link should open a new window each time
it is clicked (i.e., don't re-use the same window)
* Further customize the title of the crafting page to give some
indication of what is being crafted
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@@ -60,7 +60,9 @@ module.exports = class CraftPageController extends PageController
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return c.text.craftDescription()
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getTitle: ->
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return 'Craft'
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description = @model.craftsman.want.toDescription()
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return null unless description?
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return "Crafting Plan for #{description}"
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# BaseController Overrides #####################################################################
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@@ -114,6 +116,8 @@ module.exports = class CraftPageController extends PageController
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@model.craftsman.have.clear()
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@model.craftsman.have.parse @_storage.load('crafting-plan:have')
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@model.craftsman.have.on c.event.change, => @onHaveInventoryChanged()
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@model.craftsman.want.on c.event.change, => @refresh()
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super
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refresh: ->
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@@ -99,8 +99,9 @@ module.exports = class StepController extends BaseController
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inventory.add toolStack.itemSlug, toolStack.quantity
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inventory.localize()
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@$toolButton.attr 'href', "/craft/#{inventory.unparse()}"
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@$toolButton.attr 'target', 'new'
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inventoryText = inventory.unparse()
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@$toolButton.attr 'href', "/craft/#{inventoryText}"
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@$toolButton.attr 'target', inventoryText
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if @canAddTools this
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@$toolButton.removeClass 'disabled'
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