Redesign the crafting page
This introduces the new crafting page design featuring a new vertical layout and list display of all crafting steps. It also makes it easy to move items between the have/need sections and even from each step into your inventory (causing a new crafting plan to be created which doesn't plan on making that item). * Convert the `BaseController.hide` and `show` methods to be much more robust in the use of CSS transitions (using a timer in case a transition doesn't actually fire). * Change `hide`/`show` to use events for communicating animation state instead of callbacks * Convert several controllers to fire events for communication with parent controllers instead of accepting functions. * Rewrite the `CraftPageController`, `CraftPage` model and related Jade/SCSS files to implement the new design. * Alter the `InventoryController` and `StackController` to allow a variety of action buttons, and for the events from those action buttons to bubble up to parent controllers * Add the `StepController` and its related model, template, and style sheet as part of the new craft page. * Tweak the `ItemSelectorController` and related files to allow for a variety of styles for the launcher button
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@@ -65,7 +65,6 @@ module.exports = class ItemGroupController extends BaseController
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_refreshItems: ->
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@_itemControllers ?= []
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controllerIndex = 0
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delay = 0
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for item in @model
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controller = @_itemControllers[controllerIndex]
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