Massive refactoring to clean up models

* Tweak style of quantity label in output box to be more visible
* Move data files for all mods under a directory for the specific
  version of the mod
* Add a `silent` property to the base model to prevent models which
  shouldn't be observed from emitting events
* Change the term "itemSlug" to just "slug" across the board
* Change all models so that they don't require their parent in their
  constructors and so that they don't automatically add themselves to
  their parents lists
* Remove a bunch of unnecessary event triggering
* Tighten up access to various lists of children across all models
* Refactor the guts of the V2 parser into an abstract base class so
  it can be used for other parsers in the future
* Remove a number of unused methods
This commit is contained in:
Andrew Miner
2015-01-17 11:49:07 -08:00
parent bb959264ee
commit 83868e2760
34 changed files with 530 additions and 519 deletions
@@ -25,6 +25,8 @@ module.exports = class CraftingTableController extends BaseController
@imageLoader = options.imageLoader
@modPack = options.modPack
@model.plan.silent = false
# Event Methods ################################################################################
onNextClicked: ->
@@ -79,7 +81,7 @@ module.exports = class CraftingTableController extends BaseController
outputStack = @model.output
if outputStack?
display = @modPack.findItemDisplay outputStack.itemSlug
display = @modPack.findItemDisplay outputStack.slug
@$outputLink.attr 'href', display.itemUrl
@$outputLink.attr 'title', display.itemName
@$outputImg.attr 'alt', display.itemName