Massive refactoring to clean up models
* Tweak style of quantity label in output box to be more visible * Move data files for all mods under a directory for the specific version of the mod * Add a `silent` property to the base model to prevent models which shouldn't be observed from emitting events * Change the term "itemSlug" to just "slug" across the board * Change all models so that they don't require their parent in their constructors and so that they don't automatically add themselves to their parents lists * Remove a bunch of unnecessary event triggering * Tighten up access to various lists of children across all models * Refactor the guts of the V2 parser into an abstract base class so it can be used for other parsers in the future * Remove a number of unused methods
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@@ -13,50 +13,36 @@ Stack = require './stack'
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module.exports = class Recipe extends BaseModel
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constructor: (attributes={}, options={})->
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if not attributes.input? then throw new Error 'attributes.input is required'
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if not attributes.item? then throw new Error 'attributes.item is required'
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if attributes.item?
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attributes.name = attributes.item.name
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attributes.slug = attributes.item.slug
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attributes.output ?= [new Stack slug:item.slug, quantity:1]
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attributes.output ?= [new Stack itemSlug:attributes.item.slug]
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if not attributes.name? then throw new Error 'attributes.name is required'
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if not attributes.input? then throw new Error 'attributes.input is required'
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if not attributes.pattern? then throw new Error 'attributes.pattern is required'
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attributes.item ?= null
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attributes.output ?= [new Stack slug:_.slugify(attributes.name), quantity:1]
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attributes.pattern = @_parsePattern attributes.pattern
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attributes.slug ?= attributes.output[0].slug
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attributes.tools ?= []
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super attributes, options
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@item.addRecipe this
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Object.defineProperties this,
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'defaultPattern': { get: -> @_computeDefaultPattern() }
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'name': { get: -> @item.name }
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'slug': { get: -> @item.slug }
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# Public Methods ###############################################################################
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getItemSlugAt: (index)->
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getItemSlugAt: (patternSlot)->
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pattern = if @pattern? then @pattern else @_computeDefaultPattern()
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trueIndex = 0:0, 1:1, 2:2, 3:4, 4:5, 5:6, 6:8, 7:9, 8:10
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patternDigit = pattern[trueIndex[index]]
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patternDigit = pattern[trueIndex[patternSlot]]
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return null unless patternDigit?
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return null unless patternDigit.match /[0-9]/
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stack = @input[parseInt(patternDigit)]
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return null unless stack?
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return stack.itemSlug
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make: (inventory, missing)->
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for stack in @input
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itemSlug = stack.itemSlug
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needed = stack.quantity
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while needed > 0
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if inventory.hasAtLeast itemSlug
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inventory.remove itemSlug
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else
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missing.add itemSlug
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for stack in @output
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inventory.add stack.itemSlug, stack.quantity
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return this
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return stack.slug
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# Object Overrides #############################################################################
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@@ -109,24 +95,3 @@ module.exports = class Recipe extends BaseModel
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pattern = array.join ''
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pattern = pattern.replace /(...)(...)(...)/, '$1 $2 $3'
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return pattern
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_computeDefaultPattern: ->
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itemCount = @input.length
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slotCount = _.reduce @input, ((total, stack)-> total + stack.quantity), 0
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return '... .0. ...' if itemCount is 1 and slotCount is 1
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return '00. 00. ...' if itemCount is 1 and slotCount is 4
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return '000 000 000' if itemCount is 1 and slotCount is 9
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result = ['.', '.', '.', '.', '.', '.', '.', '.', '.']
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indexes = [4, 7, 1, 3, 5, 6, 8, 0, 2]
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for i in [0...@input.length]
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stack = @input[i]
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for j in [0...stack.quantity]
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index = indexes.shift()
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result[index] = "#{i}"
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pattern = result.join ''
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pattern = pattern.replace /(...)(...)(...)/, '$1 $2 $3'
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return pattern
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