diff --git a/design/tutorial-scratchpad.graffle b/design/tutorial-scratchpad.graffle new file mode 100644 index 000000000..6edd479cb Binary files /dev/null and b/design/tutorial-scratchpad.graffle differ diff --git a/static/browse/buildcraft/tutorials/gates_wires_and_chips/example_1_overview.png b/static/browse/buildcraft/tutorials/gates_wires_and_chips/example_1_overview.png new file mode 100644 index 000000000..6d7e9094c Binary files /dev/null and b/static/browse/buildcraft/tutorials/gates_wires_and_chips/example_1_overview.png differ diff --git a/static/browse/buildcraft/tutorials/gates/icon.png b/static/browse/buildcraft/tutorials/gates_wires_and_chips/icon.png similarity index 100% rename from static/browse/buildcraft/tutorials/gates/icon.png rename to static/browse/buildcraft/tutorials/gates_wires_and_chips/icon.png diff --git a/static/data/buildcraft/mod.cg b/static/data/buildcraft/mod.cg index 503e00854..fe966fe3a 100644 --- a/static/data/buildcraft/mod.cg +++ b/static/data/buildcraft/mod.cg @@ -9,4 +9,4 @@ downloadUrl: http://www.mod-buildcraft.com/download/ version: 6.2.6 -tutorial: Gates +tutorial: Gates, Wires, and Chips diff --git a/static/data/buildcraft/tutorials/gates.cg b/static/data/buildcraft/tutorials/gates.cg deleted file mode 100644 index 8892d22e0..000000000 --- a/static/data/buildcraft/tutorials/gates.cg +++ /dev/null @@ -1,7 +0,0 @@ -schema: 1 - -section: - title: Gates - content: <<-END - This is the gate tutorial. It's short. - END \ No newline at end of file diff --git a/static/data/buildcraft/tutorials/gates_wires_and_chips.cg b/static/data/buildcraft/tutorials/gates_wires_and_chips.cg new file mode 100644 index 000000000..62bba7232 --- /dev/null +++ b/static/data/buildcraft/tutorials/gates_wires_and_chips.cg @@ -0,0 +1,35 @@ +schema: 1 + +section: + title: What do gates do? + content: <<-END + BuildCraft gates are devices which can be attached to a pipe to detect and interact with objects nearby. Gates + can read a wide variety of conditions: that a nearby chest is full, or that a [Combustion + Engine](/browse/buildcraft/combustion_engine) is about to overheat. In reaction to these conditions, gates can + emit various kinds of signals (including redstone signals) to control other gates and/or machines. + END + +section: + title: An Example: Controlling Engines + content: <<-END + Before diving into all the details, let's look at a realistic example of what you might do with gates. This is a + small power plant driving a quarry. + + ![](./example_1_overview.png) + + Here are the important pieces of the build: + + 1. The on/off switch for the entire operation. Flipping the switch creates a redstone signal. + 2. A [Basic Gate](/browse/buildcraft/basic_gate/) attached to a [Structure Pipe] + (/browse/buildcraft/structure_pipe) reads the redstone signal and generates a red pipe wire signal. + 3. [Red Pipe Wire](/browse/buildcraft/red_pipe_wire) follows the [Cobblestone Kinesis Pipe] + (/browse/buildcraft/cobblestone_kinesis_pipe), transmitting the signal throughout the rest of the build. + 4. Another Basic Gate receives the red pipe wire signal and converts it back to a redstone signal, thus turning + the [Combustion Engine](/browse/buildcraft/combustion_engine)s on. + 5. The red pipe wire signal is also received by Basic Gates next to the [Redstone + Engine(/browse/buildcraft/redstone_engine)s, turning them on as well, and causing both fuel and water to + flow into the engines. + 6. Finally, the power generated by the Combusion Engines flows into the [Quarry](/browse/buildcraft/quarry/). + END + +video: J6-VUApZGQs, Buildcraft Gates Tutorial, Part 1