Convert codebase to using ItemSlug
* Flesh out the formerly incomplete ItemSlug class * Convert all uses of text item slugs to use ItemSlug * Move the ItemSlug class under models where it properly belongs * Avoid the use of `slug` as a local variable or item attribute wherever possible to avoid confusion between various kinds of slugs * Merge the InventoryParser class into the Inventory class as it is unlikely to need to support multiple versions * Simplify the ModPack/Mod/ModVersion interfaces by replacing the use of various "helper" methods with equivalent use of more generic methods * Update the various methods of ModPack/Mod/ModVersion to be able to work with qualified or unqualified ItemSlugs * Remove the unused BaseCollection class * Add tests for ItemSlug and update all other tests to reflect all the other changes
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+24
-14
@@ -5,9 +5,10 @@ Copyright (c) 2015 by Redwood Labs
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All rights reserved.
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###
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Item = require '../src/scripts/models/item'
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Recipe = require '../src/scripts/models/recipe'
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Stack = require '../src/scripts/models/stack'
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Item = require '../src/scripts/models/item'
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ItemSlug = require '../src/scripts/models/item_slug'
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Recipe = require '../src/scripts/models/recipe'
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Stack = require '../src/scripts/models/stack'
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########################################################################################################################
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@@ -20,7 +21,10 @@ describe 'recipe.coffee', ->
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describe 'constructor', ->
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beforeEach ->
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input = [ new Stack(slug:'iron_gear'), new Stack(slug:'gold_ingot', quantity:4) ]
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input = [
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new Stack(itemSlug:new ItemSlug('iron_gear')),
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new Stack(itemSlug:new ItemSlug('gold_ingot'), quantity:4)
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]
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pattern = '.1. 101 .1.'
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it 'requires input', ->
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@@ -31,29 +35,32 @@ describe 'recipe.coffee', ->
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it 'requires either outputs or a slug', ->
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f = -> new Recipe input:input, pattern:pattern
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expect(f).to.throw 'attributes.slug or attributes.output is required'
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expect(f).to.throw 'attributes.itemSlug or attributes.output is required'
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it 'creates default output', ->
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recipe = new Recipe slug:'gold_gear', input:input, pattern:pattern
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recipe = new Recipe itemSlug:ItemSlug.slugify('gold_gear'), input:input, pattern:pattern
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recipe.output.length.should.equal 1
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recipe.output[0].slug.should.equal 'gold_gear'
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recipe.output[0].itemSlug.qualified.should.equal 'gold_gear'
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recipe.output[0].quantity.should.equal 1
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it 'assigns a default slug', ->
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recipe = new Recipe input:input, pattern:pattern, output:[new Stack slug:'gold_gear']
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recipe.slug.should.equal 'gold_gear'
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recipe = new Recipe input:input, pattern:pattern, output:[new Stack itemSlug:ItemSlug.slugify('gold_gear')]
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recipe.itemSlug.qualified.should.equal 'gold_gear'
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describe 'getItemSlugAt', ->
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beforeEach ->
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input = [ new Stack(slug:'iron_gear'), new Stack(slug:'gold_ingot', quantity:4) ]
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recipe = new Recipe slug:'gold_gear', input:input, pattern:'.1. 101 .1.'
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input = [
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new Stack itemSlug:ItemSlug.slugify('iron_gear')
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new Stack itemSlug:ItemSlug.slugify('gold_ingot'), quantity:4
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]
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recipe = new Recipe itemSlug:'gold_gear', input:input, pattern:'.1. 101 .1.'
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it 'returns the proper item for an early slot', ->
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recipe.getItemSlugAt(1).should.equal 'gold_ingot'
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recipe.getItemSlugAt(1).qualified.should.equal 'gold_ingot'
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it 'returns the proper item for a late slot', ->
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recipe.getItemSlugAt(4).should.equal 'iron_gear'
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recipe.getItemSlugAt(4).qualified.should.equal 'iron_gear'
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it 'returns null for an invalid slot', ->
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expect(recipe.getItemSlugAt(12)).to.be.null
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@@ -61,7 +68,10 @@ describe 'recipe.coffee', ->
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describe '_parsePattern', ->
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beforeEach ->
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recipe = new Recipe slug:'oak_wood_planks', input:[new Stack slug:'oak_wood'], pattern:'... .0. ...'
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recipe = new Recipe
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itemSlug: 'oak_wood_planks',
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input: [new Stack itemSlug:new ItemSlug('oak_wood')],
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pattern:'... .0. ...'
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it 'normalizes invalid characters', ->
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recipe._parsePattern('$$0 #() 010').should.equal '..0 ... 010'
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