Commit Graph
13 Commits
Author SHA1 Message Date
Andrew Miner aab3baec1a Fix misc. bugs caused by refactoring 2015-02-18 16:11:17 -08:00
Andrew Miner e88821d449 Convert codebase to using ItemSlug
* Flesh out the formerly incomplete ItemSlug class
* Convert all uses of text item slugs to use ItemSlug
* Move the ItemSlug class under models where it properly belongs
* Avoid the use of `slug` as a local variable or item attribute
  wherever possible to avoid confusion between various kinds of slugs
* Merge the InventoryParser class into the Inventory class as it is
  unlikely to need to support multiple versions
* Simplify the ModPack/Mod/ModVersion interfaces by replacing the use
  of various "helper" methods with equivalent use of more generic
  methods
* Update the various methods of ModPack/Mod/ModVersion to be able to
  work with qualified or unqualified ItemSlugs
* Remove the unused BaseCollection class
* Add tests for ItemSlug and update all other tests to reflect
  all the other changes
2015-02-18 10:30:53 -08:00
Andrew Miner 7a33181d1b Fix inventory remove button to appear again $92 2015-02-12 15:13:05 -08:00
Andrew Miner 97659af22f Fix new links to route internally 2015-02-09 21:15:10 -08:00
Andrew Miner 100fb5834a Allow stack views to link to the items they show 2015-02-09 21:15:09 -08:00
Andrew Miner 46427a70f6 First real version of item detail page
* Split the InventoryTable view/controller out from the existing
  inventory view/controller. This is a simpler component which only
  includes the table itself, and not the scrollbox, panel or header
  used on the crafting page.
* Create the FullRecipe view/controller to represent the expanded
  version of a recipe shown on the item page (as compared to the
  terser version on the crafting page).
* Rename the existing Recipe view/controller to MinimalRecipe to
  avoid confusing the two.
* Refactor the CSS for the Stack view/controller so that it can be
  shared between the Inventory and InventoryTable views.
* Incorporate all these new controllers into the item page and hook
  up the necessary model logic to drive them.
2015-02-09 21:15:09 -08:00
Andrew Miner 8d7fd5d25c Add "remove" button to inventory view 2015-01-31 20:53:09 -08:00
Andrew Miner 71b25a8a16 Move images in inventory to the left 2015-01-28 11:17:30 -08:00
Andrew Miner 83868e2760 Massive refactoring to clean up models
* Tweak style of quantity label in output box to be more visible
* Move data files for all mods under a directory for the specific
  version of the mod
* Add a `silent` property to the base model to prevent models which
  shouldn't be observed from emitting events
* Change the term "itemSlug" to just "slug" across the board
* Change all models so that they don't require their parent in their
  constructors and so that they don't automatically add themselves to
  their parents lists
* Remove a bunch of unnecessary event triggering
* Tighten up access to various lists of children across all models
* Refactor the guts of the V2 parser into an abstract base class so
  it can be used for other parsers in the future
* Remove a number of unused methods
2015-01-17 11:49:07 -08:00
Andrew Miner b8a0918541 Complete the Crafting Table view/controller
* Add output box to the crafting table view
* Add remaining crafting patterns to all MC 1.7.10 recipes
* Add all crafting patterns to Buildcraft 6.2.6
* Disable mods which don't have patterns yet
* Add the Url constants for computing urls from templates
* Add the `findItemDisplay` to ModPack (along with tests) and remove
  all replace all uses of `getPathSlugs` with it
2015-01-09 10:08:02 -08:00
Andrew Miner 9f79722378 Refactor image loading code into ImageLoader class 2015-01-07 11:20:49 -08:00
Andrew Miner 206973e304 Update header comments 2015-01-05 06:42:05 -08:00
Andrew Miner 150e85bb49 Display images for each item referenced 2015-01-04 01:01:00 -08:00