Commit Graph
16 Commits
Author SHA1 Message Date
Andrew Miner dac1a8dceb Ensure changing quantities outdates plans 2017-07-11 14:24:13 -07:00
Andrew Miner 33479051c8 Ensure step helper buttons work
fixes #288
2017-07-11 09:26:09 -07:00
Andrew Miner b8a2dae9f2 Ensure inventory changes work on craft page 2017-07-11 05:51:52 -07:00
Andrew Miner 2fd1de40da Improve render time on long crafting plans 2017-07-04 23:28:56 -07:00
Andrew Miner 20119cf8e4 Initial effort to convert craft page to new models 2017-07-01 18:06:11 -07:00
Andrew Miner 7865ba98c3 Update copyright notice 2017-05-02 19:19:35 -07:00
Andrew Miner bd96bc6575 Move model files to crafting-guide-common 2017-05-02 18:34:53 -07:00
Andrew Miner 16848772a3 Add GoogleAnalytics event tracking 2016-05-11 21:39:43 -07:00
Andrew Miner c9796a142d Improve scrolling behavior on mobile
fixes #221
2016-05-05 21:20:41 -07:00
Andrew Miner 0718590f56 Don't use large inventory on mobile crafting page
fixes #219
2016-05-04 21:50:48 -07:00
Andrew Miner ebf3443e96 Update Adsense to place ads on all devices
The current adsense implementation only places ads on desktop-sized
screens.  This change allows ads of the appropriate size to be
displayed on any device.

fixes #224
2016-05-03 20:25:56 -07:00
Andrew Miner 2c77972073 Correct several small bugs found in user testing
* The "Show Plan for Tools" link should open a new window each time
    it is clicked (i.e., don't re-use the same window)
  * Further customize the title of the crafting page to give some
    indication of what is being crafted
2016-04-25 21:54:28 -07:00
Andrew Miner 962165dc8e Don't automatically recalculate crafting plans
Instead, any time a change is made which invalidates a crafting plan,
update the visual display to show that the plan is out of date, and
add some extra affordances to recalculate.
2016-04-23 11:46:35 -07:00
Andrew Miner 99b6cf2861 Don't clear user inventory between crafting plans 2016-04-20 22:30:14 -07:00
Andrew Miner 93c98e16ac Further fixes of how passthrough items are handled
* When evaluating a plan, only give the pass-through treatment to
  items if the step they're part of was actually executed
* When marking a step "complete", ignore passthrough items
2016-04-16 20:33:05 -07:00
Andrew Miner d69585facd Refactor website with new design & structure 2016-04-03 19:30:15 -07:00