This fixes a regression where recipes for vanilla Minecraft items
(e.g., Iron Ingot) added by mods (e.g., Pulverized Iron to Iron
Ingot) didn't show up on that item's detail page.
When a visitor arrives at the site for the first time, this will
ensure they have a certain set of mods on/off. Right now, that means
IC2-Classic is off by default, and everything else is on.
* Update build process to *not* copy over prerendered pages during a
regular build (only during a `dist` build)
* Add dependency on npm "markdown" package and include it in the
scripts loaded in the default layout
* Update the Item model to be able to load from a *.cg file
* Add an ItemParser to process the `item.cg` file
* Update the general parser to be able to work with HereDoc-style
text blocks
* Add a markdown-specific stylesheet
* Add a sample of the `item.cg` file format (Advanced Crafting Table)
* Change all internal links to use URLs ending in `/`
* Add the prerender script which uses PhantomJS to pre-render the
HTML for all possible pages in the system
* Change the build process to incorporate the pre-rendered files
* Update the sitemap script to generate the new URLs
Add a SimpleStack model which is identical to the regular Stack model
except for not being a Backbone.Model subclass. Since so many stacks
are created during mod version parsing, this makes about a 50%
difference in performance during loading.
Change the inventory view to make editing of quantities happen on
the individual rows instead of having to get the quantity right
before adding the item.