Commit Graph
81 Commits
Author SHA1 Message Date
Andrew Miner 01a137cdc6 Replace use of InventoryTableController
The `InventoryTableController` had been split off from the existing
`InventoryController` some time ago, but was never properly factored
not to share common code. This change elimiates it altogether in
favor of the newly re-vamped `InventoryController` which is now
flexible enough to be used in both places.
2015-04-20 11:10:42 -07:00
Andrew Miner 5b014c9921 Redesign the crafting page
This introduces the new crafting page design featuring a new vertical
layout and list display of all crafting steps. It also makes it easy
to move items between the have/need sections and even from each step
into your inventory (causing a new crafting plan to be created which
doesn't plan on making that item).

* Convert the `BaseController.hide` and `show` methods to be much
  more robust in the use of CSS transitions (using a timer in case a
  transition doesn't actually fire).
* Change `hide`/`show` to use events for communicating animation
  state instead of callbacks
* Convert several controllers to fire events for communication with
  parent controllers instead of accepting functions.
* Rewrite the `CraftPageController`, `CraftPage` model and related
  Jade/SCSS files to implement the new design.
* Alter the `InventoryController` and `StackController` to allow a
  variety of action buttons, and for the events from those action
  buttons to bubble up to parent controllers
* Add the `StepController` and its related model, template, and style
  sheet as part of the new craft page.
* Tweak the `ItemSelectorController` and related files to allow for
  a variety of styles for the launcher button
2015-04-20 09:17:58 -07:00
Andrew Miner 7288f25d7d Don't change stack quantity when not editable
When displaying an inventory list in read-only mode, it was possible
to reset the quantity to 9999 if the value was higher than that by
clicking the field. This accidentally triggered the validations
applied when editing the field even though editing wasn't possible.
2015-04-13 10:26:24 -07:00
Andrew Miner 78cc1bf297 Fix minor display issues with input quantities 2015-04-08 11:34:14 -07:00
Andrew Miner 144aa1bf32 Allow item stacks as input for recipes
* Create the SlotController and refactor it into the various places
  where a crafting grid or crafting output is displayed
* Update the Recipe model to allow each "input" stack to retain the
  count indicated in the data file. This required changing how a few
  other classes interact with it in order for them to get the full
  stack back again for each input (instead of just getting the item
  slug)
* Update the ModVersionParser to allow for full stacks to be given
  as input and refactored common code out for handling input/output/
  tools stacks
2015-04-07 19:21:02 -07:00
Andrew Miner 8aaf82db02 Use new item picker for inventory manipulations 2015-04-06 13:34:18 -07:00
Andrew Miner 136ebb4187 Add site-wide search function 2015-04-05 18:33:51 -07:00
Andrew Miner b79fa5a148 Don't add incorrect history state for external links 2015-04-04 18:17:15 -07:00
Andrew Miner f78bd3f8c5 Fix two bugs found by @TiuTalk
* When redirecting internal links, double-check that they actually
  are internal before doing so.
* Avoid double-adding items to the /browse mod list
2015-04-04 18:12:32 -07:00
Andrew Miner 0b043b9677 Use MarkdownSectionController on item page 2015-04-03 18:01:38 -07:00
Andrew Miner ad897b80c0 Complete the login feature 2015-04-01 13:31:07 -07:00
Andrew Miner 764f835698 Add first half of login process 2015-03-30 18:39:37 -07:00
Andrew Miner 873434e938 Refactoring tests and moving code to common module
1. All tests have been converted into regular command-line mocha
   tests (instead of running in the browser), and the deployment
   script has been changed to automatically fail any `--new`
   deployment which doesn't pass.
2. Several small class (e.g., `Logger`) have been moved into a common
   module, `crafting-guide-common` so that they may be shared between
   the client and server.
2015-03-25 14:42:15 -07:00
Andrew Miner c7322ccf83 Fix issues with Google Adsense 2015-03-24 19:50:39 -07:00
Andrew Miner d964047974 Update markdown processing to handle more cases 2015-03-24 19:05:13 -07:00
Andrew Miner 96ddd1bd4d Update markdown parsing to allow wiki links
Any link inside a item detail page's markdown description which does
not have a URL will be assumed to be the name of an item covered by
Crafting Guide and an URL will be added to reference the appropiate
browse page.
2015-03-24 17:12:25 -07:00
Andrew Miner 7c99f77639 Fix more animation bugs 2015-03-22 09:22:41 -07:00
Andrew Miner 40efc8ccc9 Fix various small issues from animation changes 2015-03-21 19:48:18 -07:00
Andrew Miner 9956e64af0 Replace jQuery animations with CSS animations 2015-03-21 19:00:46 -07:00
Andrew Miner b18e2e8c08 Fix sort order problem for mods 2015-03-20 19:51:55 -07:00
Andrew Miner 2faf4bfe7f Add videos section to tutorial page 2015-03-20 14:05:21 -07:00
Andrew Miner 89a7f7a9d3 Initial implementation of tutorial pages 2015-03-20 12:22:01 -07:00
Andrew Miner 57342bfbfa Don't show empty item detail page for disabled mod
When a mod is disabled, a naïve search for the item will yield an
empty set. Instead, ignore whether a mod is disabled when looking for
the principle item for a given page.
2015-03-13 18:32:16 -07:00
Andrew Miner 9ef8480da8 Add item descriptions for some BuildCraft items 2015-03-13 18:21:54 -07:00
Andrew Miner 0525f49008 Show official URL on item detail page 2015-03-12 22:33:42 -07:00
Andrew Miner 9ac8593ba3 Add ability to display videos in item pages 2015-03-12 21:54:06 -07:00
Andrew Miner 6db25d7a77 Don't show AddThis in non-prod envs 2015-03-10 23:14:06 -07:00
Andrew Miner 50c3d95440 Only load Adsense in prod. and reset on each page 2015-03-10 21:34:41 -07:00
Andrew Miner ee75415729 Allow each mod to have a default version
When a visitor arrives at the site for the first time, this will
ensure they have a certain set of mods on/off. Right now, that means
IC2-Classic is off by default, and everything else is on.
2015-03-10 09:57:23 -07:00
Andrew Miner ff17d5f9ba Show markdown description text on item detail page
* Update build process to *not* copy over prerendered pages during a
  regular build (only during a `dist` build)
* Add dependency on npm "markdown" package and include it in the
  scripts loaded in the default layout
* Update the Item model to be able to load from a *.cg file
* Add an ItemParser to process the `item.cg` file
* Update the general parser to be able to work with HereDoc-style
  text blocks
* Add a markdown-specific stylesheet
* Add a sample of the `item.cg` file format (Advanced Crafting Table)
2015-03-08 22:24:15 -07:00
Andrew Miner 0a6c185965 Restructure static files into a single directory 2015-03-08 15:05:24 -07:00