# # Crafting Guide - fixtures.test.coffee # # Copyright © 2014-2016 by Redwood Labs # All rights reserved. # GraphBuilder = require './graph_builder' Inventory = require '../game/inventory' ItemSlug = require '../game/item_slug' Mod = require '../game/mod' ModPack = require '../game/mod_pack' ModVersion = require '../game/mod_version' PlanBuilder = require './plan_builder' ######################################################################################################################## MOD_VERSION_FILE = """ schema: 1 item: Bed recipe: input: Oak Planks, Wool pattern: ... 000 111 item: Charcoal recipe: input: 8 Oak Wood, Coal pattern: .0. ... .1. quantity: 8 item: Crafting Table recipe: input: Oak Planks pattern: .00 .00 ... item: Coal gatherable: yes item: Cobblestone gatherable: yes item: Copper Block recipe: input: Copper Ingot pattern: 000 000 000 tools: Crafting Table item: Copper Ingot recipe: input: 8 Copper Ore, Coal pattern: .0. ... .1. quantity: 8 tools: Furnace recipe: input: 8 Copper Ore, Charcoal pattern: .0. ... .1. quantity: 8 tools: Furnace recipe: input: Copper Block pattern: ... .0. ... quantity: 9 item: Copper Ore gatherable: yes item: Furnace recipe: input: Cobblestone pattern: 000 0.0 000 tools: Crafting Table item: Iron Ore gatherable: yes item: Iron Ingot recipe: input: 8 Iron Ore, Charcoal pattern: .0. ... .1. quantity: 8 tools: Furnace recipe: input: 8 Iron Ore, Coal pattern: .0. ... .1. quantity: 8 tools: Furnace item: Iron Sword recipe: input: Iron Ingot, Stick pattern: .0. .0. .1. tools: Crafting Table item: Lever recipe: input: Stick, Cobblestone pattern: .0. .1. ... item: Oak Planks recipe: input: Oak Wood pattern: ... .0. ... quantity: 4 item: Oak Wood gatherable: yes item: Stick recipe: input: Oak Planks pattern: .0. .0. ... quantity: 4 item: String gatherable: yes item: Wool gatherable: yes recipe: input: String pattern: 00. 00. ... """ ######################################################################################################################## module.exports = fixtures = makeGraphBuilder: -> return new GraphBuilder modPack:fixtures.makeModPack(), want:new Inventory makeModPack: -> modPack = new ModPack mod = new Mod name:'Test', slug:'test' modPack.addMod mod modVersion = new ModVersion modSlug:'test', version:'0.0' modVersion.parse MOD_VERSION_FILE mod.addModVersion modVersion return modPack makePlans: (stacks...)-> modPack = fixtures.makeModPack() have = new Inventory want = new Inventory for stack in stacks want.add ItemSlug.slugify(stack[1]), stack[0] graphBuilder = new GraphBuilder modPack:modPack, want:want graphBuilder.expandGraph() planBuilder = new PlanBuilder graphBuilder.rootNode, modPack, want:want, have:have return planBuilder.producePlans() makeTree: (itemSlug, quantity=1)-> want = new Inventory want.add ItemSlug.slugify itemSlug builder = new GraphBuilder modPack:fixtures.makeModPack(), want:want builder.expandGraph() return builder.rootNode