//- //- Crafting Guide - news_page.jade //- //- Copyright © 2014-2016 by Redwood Labs //- All rights reserved. //- .content.view__news_page .left .right include ../common/twitter/twitter.jade section h3 2016-04-30 .panel p. Big news... no, huge news... no, tiny news! Crafting Guide is now fully functional on any size screen from a 30" desktop monitor all the way down to a 4" phone. Just grab your favorite mobile device and give it a try! section h3 2016-04-24 .panel p. I've been knocking off a few more feature requests over the weekend. First, I've made the entire site respond to being on a smaller screen (tablet-sized for now, phone-sized will be next). Hopefully, it should just feel pretty natural on whatever screen size, and you won't notice any big differences from one to the other. p. The second small change is that whenever you're looking at a recipe which calls for a lot of some item, you can hover over the quantity to see what it would be in stacks + the remainder. For example, 127 translates to: 1x64+63. That should make it easier to think about large builds. section h3 2016-04-23 .panel p. I've spent some time working on the crafting page today, and I think you'll find it a lot easier to adjust your plans now. The big difference is that the site no longer automatically calculate. Instead, you have to deliberately press a button when you're ready for a new plan. This allows you to check out an existing plan, mark certain steps complete, adjust your inventory, and only when you're ready, click the button for a new plan. Not a huge change, but I think you'll find yourself adjusting a not-quite-right plan a lot more often now! section h3 2016-04-21 .panel p. The most highly-requested mod currently on my list is Tinker's Construct, and I'm pleased to announce that it is now available on Crafting Guide! In case you aren't familiar with it, it adds the ability to create tools by crafting together individual parts made from different materials, and adds a complex smelting mechanic which allows you to create a variety of useful metal alloys. This smelting has the side-effect of producing two ingots for every block of ore as well, so you can very rapidly get to ore-doubling without having to have already got a complex power system up and running. p. There is one thing missing. I didn't include any recipes for the actual tools themselves. The problem, of course, is that you can mix and match parts made from any of the supported materials, and that leads to thousands upon thousands of possible tools: way more than would ever be practical to include in Crafting Guide in the obvious way other items are included. p. The plan, then, is to create a feature just for Tinker's Construct which allows you to select a tool to create, and then pick and choose the material types for each part. You'll then be able to make a crafting plan for those parts. If that sounds like something you'd use, head over to GitHub and add your vote! section h3 2016-04-16 .panel p. I've been working on adding a new mod, and I ran across a bug which has been in the system for a while now, but which will cause serious problems with a lot of the recipes in the new mod. So, I put the mod aside for a bit to fix it. p. The bug was that when you are making something like an Oak Wood Cover the saw wouldn't be part of the crafting plan. This isn't such a big deal for most things, but for this new mod, it would have been a major problem. section h3 2016-04-14 .panel p. In between adding new features to the website, I've taken a little break to add support for ProjectRed. It takes up the mantle of the retired RedPower mod and adds a lot of what that one used to provide: logic gates, cables, pneumatic tubes, and lots and lots of new lights and lamps. section h3 2016-04-05 .panel p. Today, I finally reveal the new Crafting Guide website! While there are only minor changes to the outward appearance, a lot has changed under the covers. First, you should notice that the general appearance is more consistently "Minecraft" in feel, and everything is quite a bit faster. You should also notice that it works a little bit better on mobile devices (much more on that to come). Finally, you'll notice that things are organized a bit better than they have been in the past. p. If you've used the site before, one thing which has disappeared is the "configure" page. Now, to say which mods you're using, just go to the individual mod pages and select the version of that mod you've got in your mod pack directly. Just as before, the rest of the website will adjust to use the version you select (or to ignore that mod if you select "no" version). section h3 2016-03-26 .panel p. The second contribution comes from Jay Oliver who has added the data files for Quantum Flux. Quantum Flux provides various items for moving RF power wirelessly and manipulating the flow of time. It also provides some pretty powerful powered armor. p. The third contribution, from ThePsionic, is a BuildCraft add-on called Logistics Pipes. This mod adds a whole complex set of pipes which allow automated retrieval, crafting, sorting, and more. section h3 2016-03-25 .panel p. I've gotten a few contributions of whole mods recently, and I'm catching up on getting them up on the site. First up is Agricraft, contributed by dragagon! Agricraft takes the idea of crops from IC2 and pumps it up to a whole new level with a cross-breeding program that introduces a way to grow anything from native Minecraft flowers all the way up to diamonds! section h3 2015-02-11 .panel p. I've been using Modular PowerSuits myself lately, and I noticed that the newest version (finally!) comes with default recipes. So, I've updated Crafting Guide to support both the newest vanilla recipes as well as those from Thermal Expansion. You can switch back and forth on the Configure page. section h3 2015-02-09 .panel p. Back before the winter holidays, the extremely patient tdallmann completed support for Hydraulicraft, and I'm afraid I'm only now getting it up on the site! It looks like a neat mod based all around the science of hydraulics with a nicely stepped set of devices to be made at each level. Many thanks to tddallmann for adding it to Crafting Guide! p. I also received a submission for adding OpenComputers from yut23. Should be a big help to those aspiring Minecraft programmers who want a bit more challege than is provided by ComputerCraft! Thanks, yut23! section h3 2015-11-25 .panel p. With many thanks to Mike Caron, I'm pleased to announce support for Storage Drawers!