36 lines
1.9 KiB
Plaintext
36 lines
1.9 KiB
Plaintext
schema: 1
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section:
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title: What do gates do?
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content: <<-END
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BuildCraft gates are devices which can be attached to a pipe to detect and interact with objects nearby. Gates
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can read a wide variety of conditions: that a nearby chest is full, or that a [Combustion
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Engine](/browse/buildcraft/combustion_engine) is about to overheat. In reaction to these conditions, gates can
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emit various kinds of signals (including redstone signals) to control other gates and/or machines.
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END
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section:
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title: An Example: Controlling Engines
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content: <<-END
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Before diving into all the details, let's look at a realistic example of what you might do with gates. This is a
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small power plant driving a quarry.
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Here are the important pieces of the build:
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1. The on/off switch for the entire operation. Flipping the switch creates a redstone signal.
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2. A [Basic Gate](/browse/buildcraft/basic_gate/) attached to a [Structure Pipe]
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(/browse/buildcraft/structure_pipe) reads the redstone signal and generates a red pipe wire signal.
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3. [Red Pipe Wire](/browse/buildcraft/red_pipe_wire) follows the [Cobblestone Kinesis Pipe]
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(/browse/buildcraft/cobblestone_kinesis_pipe), transmitting the signal throughout the rest of the build.
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4. Another Basic Gate receives the red pipe wire signal and converts it back to a redstone signal, thus turning
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the [Combustion Engine](/browse/buildcraft/combustion_engine)s on.
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5. The red pipe wire signal is also received by Basic Gates next to the [Redstone
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Engine](/browse/buildcraft/redstone_engine)s, turning them on as well, and causing both fuel and water to
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flow into the engines.
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6. Finally, the power generated by the Combusion Engines flows into the [Quarry](/browse/buildcraft/quarry/).
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END
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video: J6-VUApZGQs, Buildcraft Gates Tutorial, Part 1
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