diff --git a/Adding-support-for-a-new-Mod.md b/Adding-support-for-a-new-Mod.md index 3fbefb1..9efbb5e 100644 --- a/Adding-support-for-a-new-Mod.md +++ b/Adding-support-for-a-new-Mod.md @@ -26,7 +26,7 @@ At this point, you'll have a local server running the CraftingGuide website at [ ## 3. Create a new directory -Open up your clone of the Crafting Guide Data repository, and create a new directory: `./static/data//` where the `mod_slug` is the slug generated from the Mod's official name (see: [About Slugs](https://github.com/andrewminer/crafting-guide/wiki/About-Slugs)). +Open up your clone of the Crafting Guide Data repository, and create a new directory: `./data//` where the `mod_slug` is the slug generated from the Mod's official name (see: [About Slugs](https://github.com/andrewminer/crafting-guide/wiki/About-Slugs)). ## 4. Set up Minecraft @@ -44,7 +44,7 @@ Next, run the `./scripts/convert-nei-dump ` c ## 6. Create the data files -Create the mod's overall data file by following the [Mod Data Format](https://github.com/andrewminer/crafting-guide/wiki/Mod-Data-Format) guide to create the `./static/data//mod.cg` file. +Create the mod's overall data file by following the [Mod Data Format](https://github.com/andrewminer/crafting-guide/wiki/Mod-Data-Format) guide to create the `./data//mod.cg` file. Next is the hard part. From the last step, you should have a `mod-version.cg` in your Mod's current version directory. Now, for each item whose image you exported, follow the [Mod Version Data Format](https://github.com/andrewminer/crafting-guide/wiki/Mod-Version-Data-Format) reference to enter all the groups, items, recipes, and other information needed to describe your mod.