From 94e7408cf70a6f4376d7be787f165967106cba77 Mon Sep 17 00:00:00 2001 From: Andrew Miner Date: Sun, 22 Mar 2015 10:25:28 -0700 Subject: [PATCH] Updated Mod Data Format (markdown) --- Mod-Data-Format.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mod-Data-Format.md b/Mod-Data-Format.md index 3b5063a..4fcddc4 100644 --- a/Mod-Data-Format.md +++ b/Mod-Data-Format.md @@ -1,6 +1,6 @@ The Mod file format is a very simple command-based language which is very similar to [YAML](http://www.yaml.org). There are commands for entering all various kinds of data needed to describe a mod and what versions are supported. Most commands are optional, and can be entered in any order. Anywhere this isn't true will be called out below. -Each mod is described with its own directory under `/static/data`. The directory should be named using the Mod's slug name (see: [[About Slugs]]), and contain a file named `mod.cg` using the following format. +Each mod data file is stored in its own directory under `/static/data`. The directory should be named using the Mod's slug name (see: [[About Slugs]]), and contain a file named `mod.cg` using the format described later on this page. ## Example