Updated Crafting Guide Data Format V2 (markdown)

This commit is contained in:
Andrew Miner
2015-01-16 10:36:49 -08:00
parent 521ae5e4d8
commit be19bd475e
+10 -2
View File
@@ -30,7 +30,7 @@ item: Certus Quartz Crystal
gatherable: yes gatherable: yes
``` ```
## Commands ## Command Reference
* `schema: <version>` _(required)_ * `schema: <version>` _(required)_
@@ -74,4 +74,12 @@ item: Certus Quartz Crystal
any combination of any kind of planks (e.g., Oak Wood Planks, Spruce Planks). When entering a any combination of any kind of planks (e.g., Oak Wood Planks, Spruce Planks). When entering a
recipe for such an item, simply choose a variant of the ingredients and enter a single recipe recipe for such an item, simply choose a variant of the ingredients and enter a single recipe
using that variant (e.g., only use Oak Wood Planks). using that variant (e.g., only use Oak Wood Planks).
2. Break cycles using `gatherable`. 2. Break cycles using `gatherable`. For example, IndustrialCraft adds a recipe to make String from
Wool. Minecraft, however, already has a recipe for making Wool from String. This creates a cycle
which can cause an infinite loop in crafting. Avoid such loops by marking the appropriate
item(s) as `gatherable`
3. Put the most basic recipe first. For example, with Mekanism, Iron Ingots can be produced in many
different ways, each yielding more and more iron. Recipes should be listed in order from least
to most complex.
4. Put the highest yielding recipe first. Where all recipes are of equivalent complexity (e.g.,
producing Rose Red from Poppies or Rose Bushes), place the recipe which produces the most first.