User-submitted text for Pulsating Chipset

This commit is contained in:
Andrew Miner
2015-05-14 11:47:46 -07:00
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The pulsating chipset is used to add an autarchic pulsar to a gate (e.g., to convert a [[Basic Gate]] to a [[Basic Gate (Autarchic Pulsar)]]). Such a gate, when placed on a [[Wooden Transport Pipe]] or [[Wooden Fluid Pipe]], can produce two additional affects: a "single energy pulse" and an "energy pulsar".
The single energy pulse will cause the pipe to extract a single unit from the adjacent inventory (whether a chest or tank). Each time the condition becomes true, another energy pulse will fire.
The energy pulsar works similarly to the single energy pulse, but fires continually while the condition remains true. This makes it ideal for creating auto-emptying chests or tanks as it takes up much less space than a redstone engine.
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