Fix various minor bugs
* Fix "update" recipes in IC2 classic to use the new "update" command * Remove the crafting plan model from the item detail page as it isn't being used there right now and can be slow for complex items * Update the `Recipe.compareFor` method to be able to work without an item slug as a reference
This commit is contained in:
@@ -98,24 +98,6 @@ item: Biofuel Cell
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input: Bio Cell
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pattern: ... .0. ...
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tools: Extractor
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recipe:
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input: Bio Cell
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pattern: ... .0. ...
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tools: Extractor
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item: Blaze Powder
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recipe:
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input: Blaze Rod
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pattern: ... .0. ...
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quantity: 5
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tools: Macerator
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item: Bone Meal
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recipe:
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input: Bone
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pattern: ... .0. ...
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quantity: 5
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tools: Macerator
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item: Bronze Axe
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recipe:
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@@ -201,6 +183,12 @@ item: Carbon Plate
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pattern: ... .0. ...
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tools: Compressor
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item: CF Backpack
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recipe:
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input: (empty) Fuel Can, CF Sprayer, Electronic Circuit, Tin Ingot
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pattern: 121 030 0.0
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tools: Crafting Table
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item: CF Pellet
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recipe:
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input: Construction Foam
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@@ -213,12 +201,6 @@ item: CF Sprayer
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pattern: 00. 01. ..0
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tools: Crafting Table
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item: CF Backpack
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recipe:
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input: CF Sprayer, Electronic Circuit, (empty) Fuel Can, Tin Ingot
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pattern: 010 232 2.2
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tools: Crafting Table
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item: Chainsaw
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recipe:
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input: Electronic Circuit, RE Battery, Refined Iron
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@@ -355,6 +337,13 @@ item: Copper Ingot
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item: Copper Ore
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gatherable: yes
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item: Crop
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recipe:
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input: Stick
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pattern: ... 0.0 0.0
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quantity: 2
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tools: Crafting Table
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item: Crop-Matron
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recipe:
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input: Chest, Crop, Electronic Circuit, Machine Block
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@@ -367,13 +356,6 @@ item: Cropnalyzer
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pattern: 22. 313 303
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tools: Crafting Table
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item: Crop
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recipe:
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input: Stick
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pattern: ... 0.0 0.0
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quantity: 2
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tools: Crafting Table
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item: Dense Copper Plate
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recipe:
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input: Copper Ingot
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@@ -386,10 +368,10 @@ item: Depleted Isotope Cell
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pattern: ... .0. .1.
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tools: Crafting Table
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item: EU Detector Cable
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item: Diamond Drill
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recipe:
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input: Electronic Circuit, 4x Ins. HV Cable, Redstone
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pattern: .0. 212 .2.
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input: Diamond, Mining Drill
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pattern: ... .0. 010
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tools: Crafting Table
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item: Diamond (industrial)
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@@ -398,12 +380,6 @@ item: Diamond (industrial)
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pattern: ... .0. ...
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tools: Compressor
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item: Diamond Drill
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recipe:
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input: Diamond, Mining Drill
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pattern: ... .0. 010
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tools: Crafting Table
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item: Dual Uranium Cell
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recipe:
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input: Dense Copper Plate, Uranium Cell
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@@ -496,6 +472,12 @@ item: Energy Storage Upgrade
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pattern: 222 101 232
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tools: Crafting Table
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item: EU Detector Cable
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recipe:
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input: 4x Ins. HV Cable, Electronic Circuit, Redstone
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pattern: .1. 202 .2.
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tools: Crafting Table
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item: EU Reader
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recipe:
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input: Electronic Circuit, Glowstone Dust, Insulated Copper Cable
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@@ -525,12 +507,12 @@ item: Fertilizer
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item: (filled) Fuel Can
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recipe:
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input: Coalfuel Cell, (empty) Fuel Can
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pattern: 000 000 .1.
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input: (empty) Fuel Can, Coalfuel Cell
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pattern: 111 111 .0.
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tools: Canning Machine
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recipe:
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input: Biofuel Cell, (empty) Fuel Can
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pattern: 000 000 .1.
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input: (empty) Fuel Can, Biofuel Cell
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pattern: 111 111 .0.
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tools: Canning Machine
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item: (Filled) Tin Can
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@@ -637,15 +619,10 @@ item: HV Cable
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quantity: 12
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tools: Crafting Table
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item: Insulated HV Cable
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recipe:
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input: HV Cable, Rubber
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pattern: ... .0. .1.
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item: HV Transformer
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recipe:
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input: Electronic Circuit, Energy Crystal, 4x Ins. HV Cable, MV Transformer
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pattern: .2. 031 .2.
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input: 4x Ins. HV Cable, Electronic Circuit, Energy Crystal, MV Transformer
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pattern: .0. 132 .0.
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tools: Crafting Table
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item: Hydrated Coal Dust
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@@ -662,12 +639,6 @@ item: Hydration Cell
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pattern: ... .0. ...
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tools: Extractor
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item: Ice
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recipe:
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input: Snowball
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pattern: ... .0. ...
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tools: Compressor
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item: Induction Furnace
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recipe:
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input: Advanced Machine Block, Copper Ingot, Electric Furnace
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@@ -691,6 +662,11 @@ item: Insulated Gold Cable
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input: Gold Cable, Rubber
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pattern: ... .0. .1.
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item: Insulated HV Cable
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recipe:
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input: HV Cable, Rubber
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pattern: ... .0. .1.
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item: Insulation Cutter
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recipe:
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input: Iron Ingot, Refined Iron
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@@ -742,7 +718,7 @@ item: Iron Scaffold
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item: Jetpack
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recipe:
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input: (Empty) Fuel Can, Electronic Circuit, Redstone, Refined Iron
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input: (empty) Fuel Can, Electronic Circuit, Redstone, Refined Iron
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pattern: 313 303 2.2
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tools: Crafting Table
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@@ -893,12 +869,6 @@ item: Near-Depleted Uranium Cell
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pattern: 000 010 000
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tools: Crafting Table
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item: Nether Brick
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recipe:
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input: Netherrack
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pattern: .0. .0. .0.
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tools: Compressor
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item: Neutron Reflector
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recipe:
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input: Coal Dust, Dense Copper Plate, Tin Dust
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@@ -1115,6 +1085,9 @@ item: Rubber Sheet
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pattern: ... 000 000
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tools: Crafting Table
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item: Rubber Wood
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gatherable: yes
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item: Scaffold
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recipe:
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input: Oak Wood Planks, Stick
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@@ -1122,6 +1095,9 @@ item: Scaffold
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quantity: 16
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tools: Crafting Table
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item: Scrap
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gatherable: yes
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item: Scrap Box
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recipe:
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input: Scrap
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@@ -1146,12 +1122,6 @@ item: Single-Use Battery
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quantity: 5
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tools: Crafting Table
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item: Snowball
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recipe:
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input: Water Cell
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pattern: ... .0. ...
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tools: Compressor
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item: Solar Helmet
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recipe:
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input: Insulated Copper Cable, Iron Ingot, Solar Panel
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@@ -1186,13 +1156,6 @@ item: Stone Mug
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pattern: 00. 000 00.
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tools: Crafting Table
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item: String
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recipe:
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input: Wool
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pattern: ... .0. ...
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quantity: 4
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tools: Macerator
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item: Terraformer
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recipe:
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input: Advanced Machine Block, Dirt, Glowstone Dust, TFBP - Empty
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@@ -1253,13 +1216,6 @@ item: Tin Block
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pattern: 000 000 000
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tools: Crafting Table
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item: Ultra Low Current Cable
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recipe:
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input: Tin Ingot
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pattern: ... 000 ...
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quantity: 9
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tools: Crafting Table
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item: Tin Can
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recipe:
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input: Tin Ingot
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@@ -1307,6 +1263,13 @@ item: Treetap
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pattern: .0. 000 0..
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tools: Crafting Table
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item: Ultra Low Current Cable
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recipe:
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input: Tin Ingot
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pattern: ... 000 ...
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quantity: 9
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tools: Crafting Table
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item: Uranium
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gatherable: yes
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@@ -1355,8 +1318,41 @@ item: Wrench
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pattern: 0.0 000 .0.
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tools: Crafting Table
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item: Rubber Wood
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gatherable: yes
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update: Nether Brick
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recipe:
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input: Netherrack
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pattern: .0. .0. .0.
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tools: Compressor
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item: Scrap
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gatherable: yes
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update: Blaze Powder
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recipe:
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input: Blaze Rod
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pattern: ... .0. ...
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quantity: 5
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tools: Macerator
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update: Bone Meal
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recipe:
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input: Bone
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pattern: ... .0. ...
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quantity: 5
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tools: Macerator
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update: Ice
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recipe:
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input: Snowball
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pattern: ... .0. ...
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tools: Compressor
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update: Snowball
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recipe:
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input: Water Cell
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pattern: ... .0. ...
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tools: Compressor
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update: String
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recipe:
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input: Wool
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pattern: ... .0. ...
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quantity: 4
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tools: Macerator
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@@ -2924,12 +2924,6 @@ group: Tools
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pattern: 0.0 .0. 101
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tools: Crafting Table
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item: Windmeter
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recipe:
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input: Bronze Item Casing, Small Power Unit, Tin Item Casing
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pattern: .2. 202 .21
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tools: Crafting Table
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item: Wrench
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recipe:
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input: Bronze Ingot
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@@ -2996,6 +2990,12 @@ group: Tools: Electric
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pattern: 30. 30. 121
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tools: Crafting Table
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item: Windmeter
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recipe:
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input: Bronze Item Casing, Small Power Unit, Tin Item Casing
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pattern: .2. 202 .21
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tools: Crafting Table
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group: Tools: Painters
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item: Black Painter
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@@ -18,14 +18,6 @@ module.exports = class ItemPage extends BaseModel
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attributes.item ?= null
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super attributes, options
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@_plan = new CraftingPlan modPack:@modPack
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@on Event.change + ':item', => @_updateCraftingPlan()
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@_updateCraftingPlan()
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Object.defineProperties this,
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craftingRawMaterials: {get:-> @_plan.need}
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craftingSteps: {get:-> @_plan.steps}
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# Property Methods #############################################################################
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findComponentInItems: ->
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@@ -56,17 +48,3 @@ module.exports = class ItemPage extends BaseModel
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findRecipes: ->
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return @modPack.findRecipes @item?.slug
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# Private Methods ##############################################################################
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_updateCraftingPlan: ->
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@_plan.clear()
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if @item?
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@_plan.want.add @item.slug
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@_plan.craft()
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if @_plan.steps.length > 0
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@_primaryRecipe = @_plan.steps[@_plan.steps.length - 1].recipe
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else
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@_primaryRecipe = null
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@@ -9,6 +9,7 @@ BaseModel = require './base_model'
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{Event} = require '../constants'
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Item = require './item'
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ItemSlug = require './item_slug'
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Recipe = require './recipe'
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{RequiredMods} = require '../constants'
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{Url} = require '../constants'
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@@ -116,13 +117,16 @@ module.exports = class ModVersion extends BaseModel
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# Recipe Methods ###############################################################################
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addRecipe: (recipe)->
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return unless recipe?
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recipe.modVersion = this
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if @_recipes[recipe.slug]? then throw new Error "duplicate recipe: #{recipe.slug}"
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@_recipes[recipe.slug] = recipe
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return this
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eachRecipe: (callback)->
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recipes = _.values(@_recipes).sort (a, b)-> a.compareTo b
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recipes = _.values(@_recipes).sort (a, b)-> Recipe.compareFor a, b
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for recipe in recipes
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callback recipe
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return this
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@@ -38,16 +38,17 @@ module.exports = class Recipe extends BaseModel
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# Class Methods ################################################################################
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@compareFor: (a, b, itemSlug)->
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aValue = a.itemSlug.matches itemSlug
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bValue = b.itemSlug.matches itemSlug
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if aValue isnt bValue
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return -1 if aValue
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return +1 if bValue
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if itemSlug?
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aValue = a.itemSlug.matches itemSlug
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bValue = b.itemSlug.matches itemSlug
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if aValue isnt bValue
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return -1 if aValue
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return +1 if bValue
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aValue = a.getQuantityProducedOf itemSlug
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bValue = b.getQuantityProducedOf itemSlug
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if aValue isnt bValue
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return if aValue > bValue then -1 else +1
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aValue = a.getQuantityProducedOf itemSlug
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bValue = b.getQuantityProducedOf itemSlug
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if aValue isnt bValue
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return if aValue > bValue then -1 else +1
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aValue = a.getInputCount()
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bValue = b.getInputCount()
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Reference in New Issue
Block a user