Refactor ModVersion into Mod and ModVersion
* Remove V1 of the mod version parser and shift V2 up to be V1 * Add a parser for mod.cg files, and refactor the the mod-version.cg files to push the appropriate content up to the mod.cg * Remove the concept of "silent" from BaseModel along with logging each event as they are fired (which is what really prompted the need for it in the first place) * Move use of the Storage class to be completely the province of the controllers most closely related to models affected * Convert the ModVersionController to the ModController and have it take on responsibility for choosing the mod version * Update BaseModel to support simple accessors for the current state * Update CraftingPlan to be able to remove uncraftable items * Implement the Mod model
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@@ -1,5 +1,5 @@
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//-
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//- Crafting Guide - mod_version.jade
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//- Crafting Guide - mod.jade
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//-
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//- Copyright (c) 2014-2015 by Redwood Labs
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//- All rights reserved.
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