Files
website/test/recipe.test.coffee
Andrew Miner 144aa1bf32 Allow item stacks as input for recipes
* Create the SlotController and refactor it into the various places
  where a crafting grid or crafting output is displayed
* Update the Recipe model to allow each "input" stack to retain the
  count indicated in the data file. This required changing how a few
  other classes interact with it in order for them to get the full
  stack back again for each input (instead of just getting the item
  slug)
* Update the ModVersionParser to allow for full stacks to be given
  as input and refactored common code out for handling input/output/
  tools stacks
2015-04-07 19:21:02 -07:00

91 lines
3.4 KiB
CoffeeScript

###
Crafting Guide - recipe.test.coffee
Copyright (c) 2015 by Redwood Labs
All rights reserved.
###
Item = require '../src/coffee/models/item'
ItemSlug = require '../src/coffee/models/item_slug'
Recipe = require '../src/coffee/models/recipe'
Stack = require '../src/coffee/models/stack'
########################################################################################################################
input = output = pattern = recipe = null
########################################################################################################################
describe 'recipe.coffee', ->
describe 'constructor', ->
beforeEach ->
input = [
new Stack(itemSlug:new ItemSlug('iron_gear')),
new Stack(itemSlug:new ItemSlug('gold_ingot'), quantity:4)
]
pattern = '.1. 101 .1.'
it 'requires input', ->
expect(-> new Recipe slug:'gold_gear', pattern:pattern).to.throw Error, 'attributes.input is required'
it 'requires a pattern', ->
expect(-> new Recipe slug:'gold_gear', input:input).to.throw Error, 'attributes.pattern is required'
it 'requires either outputs or a slug', ->
f = -> new Recipe input:input, pattern:pattern
expect(f).to.throw 'attributes.itemSlug or attributes.output is required'
it 'creates default output', ->
recipe = new Recipe itemSlug:ItemSlug.slugify('gold_gear'), input:input, pattern:pattern
recipe.output.length.should.equal 1
recipe.output[0].itemSlug.qualified.should.equal 'gold_gear'
recipe.output[0].quantity.should.equal 1
it 'assigns a default slug', ->
recipe = new Recipe input:input, pattern:pattern, output:[new Stack itemSlug:ItemSlug.slugify('gold_gear')]
recipe.itemSlug.qualified.should.equal 'gold_gear'
describe 'getStackAtSlot', ->
beforeEach ->
input = [
new Stack itemSlug:ItemSlug.slugify('iron_gear')
new Stack itemSlug:ItemSlug.slugify('gold_ingot'), quantity:4
]
recipe = new Recipe itemSlug:'gold_gear', input:input, pattern:'.1. 101 .1.'
it 'returns the proper item for an early slot', ->
stack = recipe.getStackAtSlot(1)
stack.itemSlug.qualified.should.equal 'gold_ingot'
stack.quantity.should.equal 4
it 'returns the proper item for a late slot', ->
stack = recipe.getStackAtSlot(4)
stack.itemSlug.qualified.should.equal 'iron_gear'
stack.quantity.should.equal 1
it 'returns null for an invalid slot', ->
expect(recipe.getStackAtSlot(12)).to.be.null
describe '_parsePattern', ->
beforeEach ->
recipe = new Recipe
itemSlug: 'oak_wood_planks',
input: [new Stack itemSlug:new ItemSlug('oak_wood')],
pattern:'... .0. ...'
it 'normalizes invalid characters', ->
recipe._parsePattern('$$0 #() 010').should.equal '..0 ... 010'
it 'removes extra characters', ->
recipe._parsePattern('000 000 000 000').should.equal '000 000 000'
it 'fills in missing characters', ->
recipe._parsePattern('000000').should.equal '000 000 ...'
it 'fills in spaces', ->
recipe._parsePattern('000000000').should.equal '000 000 000'